In this article we will take a deep dive into the text object, what options and features we have as well as some common 3D effects that we may want to use our text for in Blender. To create 3D text, go to the add menu in the 3D viewport and choose text. Press tab, erase the text and type what you want.
Aug 23, 2010 · Add a new material, click the little ' 2 ' again, name the new material 'Gold' and the other material 'Silver'. Now change the color of the Gold material to gold, and click the ' Assign ' button at the top of the materials panel. If you tab back into Object Mode, you should see that the edges of our rings are now gold:
Jive Software Version: 2018.25.0.0_jx, revision: 20200515130928.787d0e3.release_2018.25.0-jx
Assigning materials to faces ^ When using multiple materials on the same mesh object, each individual material has to be physically assigned to the polygons and faces it's should affect. This means that much of the application of materials (and making of can and) is done in "Edit" mode. So, as the mesh already has a single material applied from ...
We first create a panel where our button will live. Then we can create a simple operator, that when pressed will create and assign a Shader Material to the Selected Object. <br /><br />If you want the user to have any options, we can easily upgrade the simple operator and make it become a popup dialog box.